Problemas con graficos de Viking Conquest

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    Miliciano
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    Mensajes : 4

    Problemas con graficos de Viking Conquest

    Mensaje por entrenar el Dom Oct 18, 2015 9:03 pm

    Saludos a todos. A fines de septiembre compré el VC Reforged Edition a través de Taleworlds, y me actualicé el Warband de la versión 1160 a la 1168. Con el Warband 1160 jugaba sin problemas, pero con el VC es desesperante, porque el juego se interrumpe y me saca al escritorio constantemente, sobre todo cuando entro o salgo de una población. Añado a continuación el contenido del archivo rgl_config:
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    ¿El problema puede ser mi tarjeta gráfica? Tengo la NVIDIA GeFORCE GT 610, y como he comentado anteriormente jugaba sin problemas al Warband.

    Espero vuestra ayuda y gracias.

    Mikeboix
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    Re: Problemas con graficos de Viking Conquest

    Mensaje por Mikeboix el Dom Oct 18, 2015 9:13 pm

    Pon también el contenido de rgl_log.txt, a ver qué podemos hacer con esto.


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    Last Breath of Calradian Empire: Mod sobre el glorioso pasado de Calradia. ¡Apoya el desarrollo!

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    Mensajes : 4

    Re: Problemas con graficos de Viking Conquest

    Mensaje por entrenar el Dom Oct 18, 2015 11:53 pm

    ¡Que rapidez en la respuesta!. Adjunto el contenido de rgl_log.txt
    Spoiler:
    Starting new log file.
    Version:  1.168

    -- OS: Microsoft Windows 7  Service Pack 1 (build 7601), 32-bit
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    - Texture Memory: 3533 ( Available Texture Memory: 3528 )


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    Setting armor_reduction_factor_against_pierce =  0.500000
    Setting armor_reduction_factor_against_blunt =  0.750000
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    } //Processing Ini File Finished
    Loading Music...
    Loading Textures...
    Finished Loading Textures...
    L8 Format is  supported
    WARNING: UNABLE TO MAP SOUND CODE:  snd_release_crossbow_medium
    WARNING: UNABLE TO MAP SOUND CODE:  snd_release_crossbow_far
    WARNING: UNABLE TO MAP SOUND CODE:  snd_bullet_hit_body
    WARNING: UNABLE TO MAP SOUND CODE:  snd_player_hit_by_bullet
    WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_start
    WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_escape
    WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_check_party_sees_party
    WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_party_speed_multiplier
    WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_missile_launch
    WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_missile_dives_into_water
    WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_troop_upgrades_button_clicked
    WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_character_screen_requested
    Loading Module...
    Loading item kinds...
    Loading dialogs...
    Loading mission templates...
    Loading party templates...

    rgl_post_warning_line: get_skeleton_anim failed for: equip_musket
    rgl_post_warning_line: get_skeleton_anim failed for: equip_musket
    rgl_post_warning_line: get_skeleton_anim failed for: crouch_stand_man
    rgl_post_warning_line: get_skeleton_anim failed for: crouch_stand_man
    rgl_post_warning_line: get_skeleton_anim failed for: crouch_greatsword_cstance
    rgl_post_warning_line: get_skeleton_anim failed for: crouch_staff_cstance
    rgl_post_warning_line: get_skeleton_anim failed for: crouch_fire_pistol
    rgl_post_warning_line: get_skeleton_anim failed for: crouch_fire_pistol
    rgl_post_warning_line: get_skeleton_anim failed for: man_reload
    rgl_post_warning_line: get_skeleton_anim failed for: man_reload
    rgl_post_warning_line: get_skeleton_anim failed for: man_reload
    rgl_post_warning_line: get_skeleton_anim failed for: crouch_staff_cstance_attack
    rgl_post_warning_line: get_skeleton_anim failed for: crouch_staff_cstance_attack
    rgl_post_warning_line: get_skeleton_anim failed for: spear_thrust_overhead
    rgl_post_warning_line: get_skeleton_anim failed for: spear_thrust_overhead
    rgl_post_warning_line: get_skeleton_anim failed for: spear_thrust_overhead
    rgl_post_warning_line: get_skeleton_anim failed for: spear_thrust_overhead
    rgl_post_warning_line: get_skeleton_anim failed for: spear_thrust_overhead
    rgl_post_warning_line: get_skeleton_anim failed for: reload_pistol_new
    rgl_post_warning_line: get_skeleton_anim failed for: musket_upper_swing
    rgl_post_warning_line: get_skeleton_anim failed for: musket_upper_swing
    rgl_post_warning_line: get_skeleton_anim failed for: musket_upper_swing
    rgl_post_warning_line: get_skeleton_anim failed for: musket_upper_swing
    rgl_post_warning_line: get_skeleton_anim failed for: musket_upper_swing
    rgl_post_warning_line: get_skeleton_anim failed for: musket_thrust_forward
    rgl_post_warning_line: get_skeleton_anim failed for: musket_thrust_forward
    rgl_post_warning_line: get_skeleton_anim failed for: musket_thrust_forward
    rgl_post_warning_line: get_skeleton_anim failed for: musket_thrust_forward_parry
    rgl_post_warning_line: get_skeleton_anim failed for: musket_thrust_forward_parry
    rgl_post_warning_line: get_skeleton_anim failed for: equip_pistol
    rgl_post_warning_line: get_skeleton_anim failed for: equip_pistol loading time:  34915
    Finished All...
    Loading tracks
    load_map_data complete.
    Init_map complete.
    init_meta_mission complete.
    map mesh built.
    get_ideal_sun_color.
    get_ideal_fog_color.
    645 parties added.
    launch complete.

    Saving options...  OK!

    Mikeboix
    Emperador
    Emperador

    : : wyrd bi∂ ful ārǣd
    Mensajes : 11288
    Facción : Imperio de Calradia

    Re: Problemas con graficos de Viking Conquest

    Mensaje por Mikeboix el Lun Oct 19, 2015 12:37 am

    Mi diagnóstico es que tu ordenador no es lo suficientemente potente como para correr Viking Conquest. Es normal que puedas jugar a Warband native sin problemas, ya que es mucho menos exigente que VC en cuanto a requisitos del sistema se refiere...

    ¿Ya has probado a bajar los gráficos al mínimo?


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    Last Breath of Calradian Empire: Mod sobre el glorioso pasado de Calradia. ¡Apoya el desarrollo!

    darkeduardom
    Espadachín
    Espadachín

    Mensajes : 108
    Edad : 27

    Re: Problemas con graficos de Viking Conquest

    Mensaje por darkeduardom el Lun Oct 19, 2015 6:14 am

    Pues Hermano creo que tu problema real es q tienes windows 32 bits, te lo digo por experiencia propia muchos juegos dan problemas en 32 bit. Mi equipo: dual core E5300 2.6 GHz, 4 gb ram (3.25 utilizable), windows 8.1 64 bits, geforce g210 1 gb de ram.
    Estoy jugando con todo calidad baja menos el personaje y texturas q estan al maximo, el tamaño de batalla 150 y te puedo decir que me corre bien, en las batallas grandes se me pone lento estoy investigando como ponerlo en 100 el tamaño de batalla.

    Ahora de vez en cuando cada 5 horas o mas de juego me sale el error que warband dejo de funcionar y eso pasa mas que todo cuando guardo de forma rapida en la tecla f12, del resto me va muy bien todo.

    Te recomiendo que cambies a 64 bit y luego nos comentas a ves buenos resultados.


    _________________
    La razón siempre ha existido, pero no siempre en una forma razonable.

    entrenar
    Miliciano
    Miliciano

    Mensajes : 4

    Re: Problemas con graficos de Viking Conquest

    Mensaje por entrenar el Mar Oct 20, 2015 8:16 pm

    ¡Solucionado!. Efectivamente el problema es que mi PC no es lo bastante potente para jugar con buena resolución gráfica; he bajado la calidad y ahora no tengo problemas.

    Gracias a todos por vuestra ayuda.

    oscaar_bite
    Miliciano
    Miliciano

    Mensajes : 5

    Re: Problemas con graficos de Viking Conquest

    Mensaje por oscaar_bite el Jue Dic 10, 2015 8:52 pm

    Me podrian ayudar no logro hacer que el juego me corra bien se me va qedando pegado y funciona muy lento ..

    ¿¿que puedo hacer para que corra de buena forma??

    Características de mi notebook:

    Procesador: Celeron(R) Dual-Core CPU T3500 @2.10GHz 2.09 GHz
    Memoria Instalada (RAM): 2,00 GB
    Tipo de Sistema : Sistema Operativo de 32 bits

    Contenido patrocinado

    Re: Problemas con graficos de Viking Conquest

    Mensaje por Contenido patrocinado Hoy a las 9:29 pm


      Fecha y hora actual: Sáb Dic 10, 2016 9:29 pm